Three applications of virtual reality for brain injury rehabilitation of daily tasks
نویسندگان
چکیده
Part of the process of rehabilitation after a brain injury is the relearning of various daily tasks such as preparing food, managing finances, getting from one place to another and so forth. These tasks require learning on all levels from physical to cognitive. Remembering a PIN code for a bank card, for example, can become automatic and ‘in the fingers’ after much repetition. However, other tasks require a certain cognitive process, for example, procedures must be followed, quantities estimated, numbers of items remembered or dangerous situations avoided. Even in these cases, repetition of the task many times can help fix the important aspects in the mind. This paper describes three applications of a Virtual Reality based method of rehabilitation which are a part of a larger project to investigate the potential and pitfalls of Virtual Reality technology as a complement to physical training in Brain Injury Rehabilitation. Virtual Reality has the advantage of providing a safe, controlled and highly repeatable environment that a patient can experience in a relaxed manner before having to encounter the potentially dangerous or stressful real environment. The three applications considered here are: kitchen work, an automatic teller machine (ATM) and finding ones way in a complex environment.
منابع مشابه
Comparison of the Effect of Six Weeks Virtual Reality-Based Rehabilitation Exercise and Reflexology on Fatigue Rate of Paralyzed Veterans
Introduction: One of the consequences of life in today's society is the high prevalence of spinal cord injury, which happens for several reasons. Decreased mobility in these people causes premature fatigue and reduces their quality of life, which leads to diseases. This study aimed to compare the effectiveness of virtual reality-based rehabilitation exercises and reflexology in reducing the fat...
متن کاملVirtual Environments for Motor Rehabilitation: Review
In this paper, the current "state of the art" for virtual reality (VR) applications in the field of motor rehabilitation is reviewed. The paper begins with a brief overview of available equipment options. Next, a discussion of the scientific rationale for use of VR in motor rehabilitation is provided. Finally, the major portion of the paper describes the various VR systems that have been develo...
متن کاملEmergence of virtual reality as a tool for upper limb rehabilitation: incorporation of motor control and motor learning principles.
The primary focus of rehabilitation for individuals with loss of upper limb movement as a result of acquired brain injury is the relearning of specific motor skills and daily tasks. This relearning is essential because the loss of upper limb movement often results in a reduced quality of life. Although rehabilitation strives to take advantage of neuroplastic processes during recovery, results o...
متن کاملDivided attention and driving: a pilot study using virtual reality technology.
BACKGROUND Virtual reality (VR) was used to investigate the influence of divided attention (simple versus complex) on driving performance (speed control). DESIGN Three individuals with traumatic brain injury (TBI) and three healthy controls (HC), matched for age, education, and gender, were examined. RESULTS Preliminary results revealed no differences on driving speed between TBI and HC. In...
متن کاملVirtual reality in rehabilitation following traumatic brain injury
The potential use of virtual reality (VR) in neurological rehabilitation has frequently been discussed. This paper relates current thinking on the subject to the clinically defined concepts of impairment, disability and handicap. It is concluded that VR has a contribution to make to reducing all three, as well as in the initial assessment of the consequences of traumatic brain injury.
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
عنوان ژورنال:
دوره شماره
صفحات -
تاریخ انتشار 2002